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05 Jul 2012
Blizzard has long confessed that Diablo 3 would launch "when it's done," but today it's rather weirdly reversed that proclaimation. In a post on the serious forums, Diablo 3 Lead Designer Jay Wilson asserted that the player-versus-player combat simply weren't living up to Blizzard's excellence. Rather than postpone the entire game further, Blizzard has opted to go ahead with its organised launch (date TBD) without the PvP Arena system. This is a outrageous bombshell to drop on the Diablo community -- while a big part of Diablo's fanbase plays exclusively single-player or co-op, it's largely the PvP aspect that's kept Diablo 2 alive and well in gamers' hearts and brains for the past decade. What state must PvP be in for it to have come to this? And what's going on at Blizzard if a developer that's historically proved willing to push its games indefinitely has opted to launch without a huge feature and patch it in later? Sound off in the comments: Without PvP included out of the box, will those of you who had planned to buy d3 gold on day one change your minds, or will you still buy diablo 3 gold?


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